My Projects

Here you can have a better look
at my projects!

Top-Down Shooter Prototype
A prototype game created for my Rapid Games Prototyping module. You play as a wizard who has been stranded on an island, finding yourself fighting against waves of the island’s inhabitants. Created in Unity.

Bounce Ball (WIP)
A still work in progress game created for my C++ For Engines module. You enter a player versus player arena where you are tasked to out skill the other player utilising a weapon with ricocheting projectiles. To support this kind of gameplay I have put a lot of time into developing a projectile bounce prediction system that utiliuses line traces to display the predicted path of the projectile. Created in Unreal Engine 5.

RoBo Puzzle
A game created for my Fundamentals of Game and Graphical System Development module, you play as a small rocket powered robot attempting to guide a drone to collect more energy. Created from scratch with C++.

SDL Mario
A game created for my Game Engines Creation module. A recreation of a game from the Super Mario Bros series, it was created from scratch with C++ using SDL.

Morgan Bailey